![]() Originally posted by Spongegar:Whatever i do, i cannot seem to enter fullscreen mode. If lucky, it may sometimes make new updates to be downloaded too. Under the tab "LOCAL FILES" you will find a button with the name "VERIFY INTEGRITY OF GAME FILES" Just hit the button and let the tool run until finished. Right click on Just Cause 3 in the list and select properties.Ī new window should open up, watch out so it doesn't opens up where it's not visible. All credits to Steam! This can be done by right click on your game to the left, inside your Steam Library. Honestly it's a very helpful tool to use when games doesn't work and used it plenty of times myself. Now I didn't said I wouldn't suggesting anyone from doing it because it sucks. ![]() The last thing I would try is to let Steam verify the game cache so nothing has changed since the game was installed. If it has, just change it back so the checkbox is not marked anymore.Ģ. Right click the file and select properties to see if anything has been marked as read only. Mine has the name "settings.json" and works to be opened with notepad for instance. Look for Square Enix inside My Documents. They should be found in a subfolder inside C:\Users\Your name\Documents\Square Enix\Just Cause 3\Saves\0 If they are, that would mean that the game might be prevented from write its own settings to it's files. Check your config files so they not set to "read only". Can confirm the issue with Alt+Tab though, that's a bit tricky to use from time to time.ġ. Now this haven't happened to myself so it sounds like something must be wrong with settings and stuff. It's like when the game stretches out, it stabilizing the tearing. The tearing and the stutter just disappeared. Almost what's happening when you stretching out an image on your desktop that is a bit smaller than the screen. Then it's like the graphics driver helps the tearing to smoothens out. But if using a more common resolution in the gamesettings like 1920x1080 and letting the game run in fullscreen. Then its tearing and stutter as soon as the camera starts to move around with the mouse. So if I use the setting in the game like 2560x1440. The thing was for me to run the game in a smaller resolution than the native resolution which the screen has and doing it in fullscreen. I can't say I've ever seen a game that has produced this amount of tearing and stutter before.ĭo you know what I had to do in make it go away and get rid of it? The built in scaling feature doesn't seems to work like any other games I've used. When it comes to how the game scales on my 27" inches screen which has the native resolution of 2560x1440. An harddrive that's almost filled up, works usually slower. They give usually the best speeds as less data they have to work with. I'm comparing memory here now as how other devices works. Best of all is now that the system has more free memory to take from if it needs to, almost half of it. The memory consumption now seems to get a bit higher than before but not more than a few hundreds of MB. Anyhow, after it started to run again everything worked fine. I guess it didn't recognized the hardware correctly from the saves or something didn't match. After that the game didn't want to run so I had to send a report in make it open again. Then I installed two more sticks so I reached 16GB RAM, = twice as much. First I tested to run it with 8GB and the game used almost all of it after a few hours. It seems it has a bigger need for memory when checking the current values in a osd panel like Afterburner during gameplay. This is what has worked for me and it even decreased the issues I had with tearing and stutter from last time I played the game to almost no issues at all this time.įirst of all, it sounds fair that this game might need a bit more GB of memory than other games do to work in get it's best flow.
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